package com.dexgdx.game.structure.base;

public class BasePoint {
	
	public float x;
	public float y;
	
	public BasePoint() {
		super();
	}
	
	public BasePoint(float x, float y) {
		super();
		this.x = x;
		this.y = y;
	}
	
	public void setFromRegionPoint(BaseRegion region){
		x = region.x;
		y = region.y;
	}
	
	public void setFromPoint(BasePoint point){
		x = point.x;
		y = point.y;
	}
	
}
